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Games

​Through Destiny at Least Someone Has Found a Use for Melodic Dubstep

eSports + Evanescence remixes = Success?

So there's a game called Destiny, which is like World of Warcraft meets Halo, and it's so big that Peter Dinklage is the voice of your copilot. Destiny has been called many things by its player base, among them; Game Of The Year, abusive relationship, best first person shooter of this generation, and shitty part-time job. The latter could be said of any MMO, massive vinyl collection, or running the world's biggest ant farm.

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Despite the game's everlasting war between the development team and the player base, it is quite an accomplishment both technically and artistically. The cool thing about the whole internet generation is that most of the buzz and content surrounding game is completely player driven. TripleWRECK, one of the best players in the world, has even changed our cold hearts to the relevance of melodic dubstep, even if only to score mad fucking skills.

What better canvas for blinking around with fire guns and swords made of lightning than the ebb and flow of cheesy synth wobbles in half time? Imagine trying to edit this to the minimal pops, locks, and drops of Percolator. Psh, not happening. The swoops and zooms of the track flow more effortlessly and the synchronicity of the punishing drops and supreme, pixelated-gun ownage is up there with that of the Matrix Trilogy. The otherwise throwaway 'Eternity' with mumblings from Rachel Taylor is like a sonic trainwreck that you can't stop watching with lyrics like "Break me in your hands love, where I will always be". It's almost like Evanescence remixes have a purpose.